Gerade mal mein Tribble geupdated und changelog gecheckert..
ZitatAlles anzeigenGeneral:
- Resolved an issue where a Carrier’s Launch Fighter UI would always be grayed out.
- The captain’s chair on the APU Bridge can now be sat in.
- The [definition=23]KDF[/definition] version of the "Summon Freighter" power has its proper icon again.
- Applied new FX and Animations to Heavy Artillery Vessels' siege mode bonuses, which match the player version of this ability.
- Resolved an issue with the Juvenile Passion Wing Risian Tropical Bird which caused it to have long tail feathers.
- The Tholian Sword has had some art updates so the crystals on the back of the sword are more integrated into it.
Systems:
- The following Duty Officer Assignments previously available only in Star Clusters have been moved to the adjacent Sector Blocks:
- Recover Debris from Unmanned Jem'Hadar Warship
- Infiltrate Deep Space Ketracel-White Production Facility
- Deliver Prototype Technology to Allies in Gamma Quadrant
- Investigate Unmanned Jem'Hadar Warship
- Compete in Exhibition Ushaan Matches on Andoria
- Raid on Industrial Complex,6 hour version
- Raid on Mining Colony, 6 hour version
- Raid on Research Facility, 6 hour version
- The rarity of the following Duty Officer Assignments have been adjusted, allowing them to appear with somewhat more frequency:
- Evaluate Reman Tactical Bridge Officer Candidate
- Evaluate Reman Engineering Bridge Officer Candidate
- Evaluate Reman Science Bridge Officer Candidate
- Reclaim Assimilated Borg Drones
- Resolved an issue that was preventing Romulan captains from ever having access to the assignment “Special Deal on Entertainment Provisions”.
- Resolved an issue that was causing the following Military assignments to reward Diplomatic CXP, even to [definition=23]KDF[/definition]-aligned Romulans:
- Provide Additional Security for Delegation from Klingon Defense Force
- Provide Additional Security for Delegation from United Federation of Planets
- Provide Additional Security for Delegation from Acamarian Sovereignty
- The following Romulan assignments can now accept Duty Officers from the player's allied faction:
- Common Duty Officer Reassignment
- Uncommon Duty Officer Reassignment
- Uncommon Duty Officer Transfer
- Rare Duty Officer Reassignment
- Rare Duty Officer Transfer
- Very Rare Duty Officer Transfer
- A new Research and Development School has been added called "Special Projects":
- This school will be used to house projects which are not directly related to any existing R&D School, and [definition=17][/definition] not reward nor rely upon R&D Research XP or Skill Levels.
- The existing Omega Refinement R&D Projects have been moved from the Science School, to the Special Projects School.
- This will have no impact on Projects that are already in-progress.
- Omega R&D projects will remain available indefinitely, as part of this new Special Projects School.
- For R&D mods, added missing damage bonus for the enhancements [Pen], [Thrust], [Snare], [Over], [Rapid], and [Sprd].
- This will cause weapons with those enhancements to correctly [definition=17][/definition] bonus damage for their quality.
- Added the [Run] mod as a possible mod for crafted ground weapons.
- This mod grants +15% run speed while the weapon is equipped.
- The massive beam attack used by Undine Planet Killers is no longer subject to the Beam Overload "always crit" mechanics.
- It has been restored to function as it did before the recent changes to Beam Overload.
- This will result in far fewer Critical Hits, but a higher base damage value for non-Crits.
- Reduced the number of Reputation Marks required by the Hourly projects for Delta and Counter-Command reputations from 20 to 15.
- This brings them in line with other Reputation hourly requirements.
Powers:
- Command Bridge Officer Abilities:
- Call Emergency Artillery:
- AOE Damage increased by 60% at all ranks.
- AOE Radius increased from 2km to 3km around each Artillery Vessel.
- Ambush Marker:
- Ambusher Ship damage increased at Rank II and III, by 25% and 50% respectively.
- Phalanx Formation:
- Markers are no longer visible to opponents in [definition=21]PvP[/definition], and [definition=17][/definition] not grant their buffs to [definition=21]PvP[/definition] opponents.
- Rally Point Marker:
- Instant Shield Healing value increased by 50%.
- The Hull and Shield Healing values can now be increased using Hull Repair and Shield Emitters skills, respectively.
- Command Bridge Officer Abilities and Kit Modules:
- Many Command Abilities did not previously have correct Shared Category Cooldowns in place, allowing for unintended stacking capabilities when using more than one copy of the ability at different ranks.
- The following Shared Cooldowns now affect all ranks of the listed ability, whenever any are activated:
- Space:
- Overwhelm Emitters – 15 seconds
- Concentrate Firepower – 15 seconds
- Reroute Power from Life Support – 15 seconds
- Rally Point – 30 seconds
- Subspace Interception – 60 seconds
- Needs of the Many – 30 seconds
- Ambush Marker – 30 seconds
- Phalanx Formation – 30 seconds
- Emergency Artillery – 15 seconds
- Suppression Barrage – 20 seconds
- Ground:
- Take Cover – 20 seconds
- Hammer and Anvil – 20 seconds
- Overwhelm Shields – 10 seconds
- Shock and Awe – 30 seconds
- Strategic Analysis – 10 seconds
- Delegated Devastation – 15 seconds
- Timely Intervention – 30 seconds
- Coordinate Bombing Strike – 15 seconds
- Return Fire – 15 seconds
- Sanctuary – 30 seconds
- The healing bonus applied by the Regenerative Integrity Field console now scales better on high-end ships, offering a bonus that is far closer to the actual value reflected on the tooltip.
- Neutronic Torpedo Launcher:
- Resolved an issue that was causing it to reference incorrect damage values with Torpedo Spread:
- Torpedo Spread 1 = Base Damage increased by ~42% per Torpedo
- Torpedo Spread 2 = Base Damage reduced by ~17% per Torpedo
- Torpedo Spread 3 = Base Damage reduced by ~36% per Torpedo
- Number of torpedoes and damage of Radiation [definition=24]AoE[/definition] remain unchanged
- Resolved an issue that was causing it to reference incorrect damage values with Transport Warhead:
- Transport Warhead 1 = Unchanged
- Transport Warhead 2 = Base Damage increased by ~17%
- Transport Warhead 3 = Base Damage increased by ~33%
- Damage of Radiation [definition=24]AoE[/definition] remains unchanged.
- The power drain inflicted by the Neutronic Torpedo can now be resisted by things like Power Insulators.
- Updated the Polarized Tetryon Beam Array and Polarized Dual Tetryon Beam Bank from the mission rewards of "The New Link".
- In order to reduce confusion with other Polarized weapons, these are now labeled as "Resonating Tetryon" weapons.
- These now have two mods: [Chance] and [Dmg].
- This means that their damage output should be comparable to other blue Tetryon weapons of the same type.
- Their [Chance] mod means that they have a 5% chance to cause extra shield drain which is down from the previous 10%, because they now inflict more base damage.
- These weapons are now fully supported by the Upgrade system.
- Embassy Console Plasma Procs:
- Resolved an issue that was allowing the damage of these procs to scale with consoles that improved Plasma and/or Energy Damage, including themselves.
- Resolved an issue with their damage scaling potential that was causing them to benefit disproportionately from Mk XIII, Mk XIV and Gold-quality upgrades.
- Concentrate Firepower:
- Duration extended from 15 seconds to 20 seconds.
- Free "High Yield I" Mode now only triggered by Torpedo hits to ensure it is not granted to a player that cannot use it.
- Any ally that receives the free High Yield I Mode will also instantly have all torpedo cooldowns reset.
- Resolved an issue that was preventing the extra Kinetic Damage from reliably being added to Torpedo hits.
- Aceton Assimilator: Now drains the amount shown in the Tooltip, minus any resistances the target may have.
- Load Viral Torpedo: Resolved an issue where multiple Viral Torpedoes could get loaded within a single reload period when triggered by Tactical Team.
- The "Chroniton Flux Torpedo" reward from "The New Link" was just a Chroniton torpedo with [Dmg]x2, and it now displays as such.
- It can be upgraded like a normal Chroniton torpedo.
- Resolved an issue with Enhanced Armor Penetration that was causing it to give 50 Armor Penetration instead of 5.
- Resolved an issue that would sometimes cause Voth set items to not provide set bonuses such as "Hunker Down".
- Bio-molecular weapons now gain the appropriate bonus to damage based on their quality level.
- Timely Intervention no longer attempts to rescue turrets and drones.
- It can only be activated to save Players and Bridge Officers.
- Ionic Turbulence: The immunity period applied by being knocked by this ability now lasts 20 seconds vs Players.
- NPCs still only receive a 10 second immunity period if knocked by this ability.
Content:
- Hive Onslaught:
- Decreased HP buff on Queen from +300% to +100% and on BGers from +250% to +100% on Normal and Advanced mode.
- Elite mode remains the same.
- Decreased the optional time for defeating guards on Normal from 10 minutes to 6 minutes.
- Advanced and Elite mode still retains the 10 minute requirement.
- Increased max allowed players to die during Queen fight on Advanced and Elite modes to be 3 players instead of 2.
- Resolved an issue with the Crystalline Catastrophe queue that made it so the event could not be failed when all players are defeated at the same time.
- Resolved an issue which was causing Captain Jurlek to not appear in his death cutscene during the Klingon tutorial.
- “Empress Sela”
- Groups of enemies no longer [definition=49]Spawn[/definition] in the same spot during the Infiltration portion.
- The episode now offers a "current Lock Box" option in the replay rewards.
- Extended the interaction distance for the tactical optional objective satellites in the Idran system portion of "Operation Gamma."
- These satellites should now be interactable by tactical officers out to 2km.
- Increased the range at which one can assist the Ocampan freighter in the sector map to roughly 1 light year.
- There is no longer overlapping VO in the intro cutscene of “Borg Disconnected”.
Character:
- The Following Combadges have been adjusted to better fit on all Female captains:
- Mirror Universe Bajoran
- Terran Empire
- The Next Generation Movie
- The Next Generation Series
- Caitian and Ferasan:
- Tucked Ears have been removed from the options in "Feline Head".
- Tucked Ears were meant only for the "Hats and Hoods" category.
- Caitian and Ferasan captains now have a Tails option when wearing the Kobali Armor.
- Ferasan Teeth (Fangs), and Ferasan Facial Hair now appear correctly when in the head category "Hats and Hoods".
- Resolved an issue in numerous Female Uniform Uppers where elbows would look incorrect while in the Thoughtful pose including:
- Dyson Uniform
- Hirogen Uniform
- Klingon Bortasqu
- Padded Romulan [definition=12]FED[/definition]
- Romulan TOS
- Sierra Uniform
- Talaxian Panel Upper
- Resolved an issue with clipping on the back and arms where wearing the Female Khan outfit.
- A Braided Hair options have to Aliengen captains.
- Resolved an issue causing clipping when scaling the neck while wearing the Female Upper Motion Picture uniform.
- Dyson Sphere Costumes textures have been made less "reflective" especially underneath the jacket.
- The side of the pants now less "bulgy".
- Substantial improvements to cloth outfits that allows them to hang much more naturally and have more realistic weight and movement overall.
- Removed lapels from male short Intel Jacket as this was not meant to have them.
UI:
- A Secondary Deflector category has been added to the Exchange.
- Added a Select/Deselect All button to the [definition=22]PvE[/definition] Queue reward filter.
Known Issues:
- There are some areas in the UI where lag is occurring when trying to use a power.
- KDF players [definition=17][/definition] not appear in the scoreboard at the end of a [definition=21]PvP[/definition] match.
Ich denke das duerfte die DPS geschichte wieder etwas verschieben, allerdings auch den wahn steigern